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  #1  
Old 07-26-2009, 05:22 PM
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agent1940 agent1940 is offline
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Default Lower rate of fire

Is there a way to lower the rate of fire from 25 bps to 15 or 20 bps. I think I lower the rof it should stop the ball breaks in the barrel.
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  #2  
Old 07-26-2009, 06:04 PM
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DRAGON DRAGON is offline
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Default Re: Lower rate of fire

I beleive you are correct that a lower ROF will help prevent chops in the MR's. To lower the ROF just install an older Spyder board with a lesser ROF. Most of the older boards had a 13/14/15 bps rof default. BINGO! -
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  #3  
Old 07-26-2009, 06:29 PM
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Default Re: Lower rate of fire

or get a faster hopper?
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(7:11:05 PM) Battlechaser: Did you just slaughter George Clooney and steal his mojo..?
"Death doesn't exist. It never did, it never will. But we've drawn so many pictures of it, so many years, trying to pin it down, comprehend it, we've got to think of it as an entity, strangely alive and greedy."
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Old 07-27-2009, 10:38 AM
OneShotKill OneShotKill is offline
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Default Re: Lower rate of fire

i'd go with what df says...get a faster hopper...as far as barrel breaks, rof has nothing to do with that...thats caused by having balls too big for the bore...
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  #5  
Old 07-28-2009, 02:19 PM
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agent1940 agent1940 is offline
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Default Re: Lower rate of fire

I have a Halo B hopper so I don't think the hopper is the issue. The reason why I think a lower rof would solve the ball break in barrel problem is because if the balls leaving the gun at a high rof have a higher chance of them colliding together in the barrel then with a lower rof.
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  #6  
Old 07-28-2009, 02:28 PM
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DFSniper DFSniper is offline
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Default Re: Lower rate of fire

no. i've only seen that happen once, and that was due to some crazy flaw in prototype timmy parts (and the paint collided in mid-air, not in the barrel!). the only way your paint would break in the barrel is if you had extremely fat paint and a small barrel and the paint actually got STUCK in the barrel. if high end guns can shoot strings at 25bps without a break, theres no physical reason for your paint to be colliding under the same conditions.

if i were you, i'd check your paint to bore match. if you cant blow your paint through the barrel, get smaller paint or a bigger barrel.


edit: i sorta retract my previous statement. as someone just pointed out to me, bad recharge could cause your velocity to drop off for a few shots, and spyders dont exactly have excellent recharge out of the box.
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Quote:
(7:11:05 PM) Battlechaser: Did you just slaughter George Clooney and steal his mojo..?
"Death doesn't exist. It never did, it never will. But we've drawn so many pictures of it, so many years, trying to pin it down, comprehend it, we've got to think of it as an entity, strangely alive and greedy."
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  #7  
Old 07-28-2009, 03:51 PM
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agent1940 agent1940 is offline
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Default Re: Lower rate of fire

What is recharge and is their any upgrade parts that can fix that.
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  #8  
Old 07-28-2009, 04:27 PM
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slim and shady slim and shady is offline
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Default Re: Lower rate of fire

recharge is how long it takes your marker to build up air so to speak after each shot. if it doesnt recharge fast enough your velocity could drop off for a few shots until it catches up.

stabalizers help if your running co2, regulaters for air. Could go low pressure ect.
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  #9  
Old 07-28-2009, 05:41 PM
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Default Re: Lower rate of fire

Is it hard to convert to LP and what parts will I need?
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  #10  
Old 07-28-2009, 06:53 PM
sneekypete sneekypete is offline
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Default Re: Lower rate of fire

Correct me if I am wrong but I thought that the stock MR-2 board shoots at 13 BPS. I know the gun says it can shoot 25 bps but I thought that was just the guns max rate of fire. It seems to me that when I put my Virtue board in and set it to 25 bps it was ALOT faster than the stock board. As for ball breaks in the barrel I agree with everybody else as that is a barrel to ball size issue.
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