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  #1  
Old 01-09-2008, 05:15 PM
slim and shady's Avatar
slim and shady slim and shady is offline
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Default Squad blaster grenade launcher

I got another issue of Facefull the otherday and seen a pic of a new launcher and I was wondering if anyone has any info on them or experience with them. i was thinking of getting a scepter 4000 but now if the squad blaster launcher is anygood I will probably buy RAP4's new X7 squad blaster kit and use my MR for a backup (If Tippmen can meet my demands anyway) But i was wondering if anyone had experience with them?
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General Shawn Wayne Tetz, Commander 187th Gaurds Mechanized Rilfe Division.
- Includes the 3rd armored brigade from the 34th Gaurds Armored Division. (APC's and armor as well as support elements)
-UCSF Armored Division Commander



Armored Units

-Deep insertion APC
-Killer "B" Battle Tank
-Troop Transport APC (almost done)
-Gun Truck heavy support unit (In the works)



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  #2  
Old 01-09-2008, 05:51 PM
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Default Re: Squad blaster grenade launcher

my opinion

paint grenades are, for the most part, worthless, so i also believe that buying a contraption to launch $10.00 hunks of paint that don't have a very big area of damage, is also, for the most part a waste of money.

but this is just my opinion
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  #3  
Old 01-09-2008, 05:59 PM
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slim and shady slim and shady is offline
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Default Re: Squad blaster grenade launcher

Im not sure i havent seen many in use but i have seen some that were very effective. the reason I was looking into the scepter to begin with is it can launch a sergical tube grenade with a spray radius of 15 up to 80-100 ft. Then i came across this setup i dunno, comeon guys need some input!
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General Shawn Wayne Tetz, Commander 187th Gaurds Mechanized Rilfe Division.
- Includes the 3rd armored brigade from the 34th Gaurds Armored Division. (APC's and armor as well as support elements)
-UCSF Armored Division Commander



Armored Units

-Deep insertion APC
-Killer "B" Battle Tank
-Troop Transport APC (almost done)
-Gun Truck heavy support unit (In the works)



-Order of Lenin (1st)
-Skyline Sergeant
-YGP Rep!
-Sector 4 team feild honor recipiant (UCSF)
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  #4  
Old 01-09-2008, 06:09 PM
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Default Re: Squad blaster grenade launcher

Quote:
Originally Posted by Slim and Shady
a spray radius of 15 up to 80-100 ft
i stand corrected (even though that is a little hard to believe)
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  #5  
Old 01-10-2008, 05:20 PM
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slim and shady slim and shady is offline
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Default Re: Squad blaster grenade launcher

I find it hard to beleive to, part of my hesitation in not buying ir thus far.
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General Shawn Wayne Tetz, Commander 187th Gaurds Mechanized Rilfe Division.
- Includes the 3rd armored brigade from the 34th Gaurds Armored Division. (APC's and armor as well as support elements)
-UCSF Armored Division Commander



Armored Units

-Deep insertion APC
-Killer "B" Battle Tank
-Troop Transport APC (almost done)
-Gun Truck heavy support unit (In the works)



-Order of Lenin (1st)
-Skyline Sergeant
-YGP Rep!
-Sector 4 team feild honor recipiant (UCSF)
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  #6  
Old 01-10-2008, 05:36 PM
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Default Re: Squad blaster grenade launcher

You would probably be better off filling a balloon with paint then using that thing. With my experience they never work well, they get clogged up. As for the spray range it may say that.. but Top Flite also makes golf balls that say they fly extra long and extra straight.
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  #7  
Old 01-10-2008, 05:36 PM
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Default Re: Squad blaster grenade launcher

Quote:
Originally Posted by slim and shady
I find it hard to beleive to, part of my hesitation in not buying ir thus far.
that's because you're picturing one giant continuous paint splat for 15 feet or whatever they claim. In reality, if you took a dixie cup of water outside and put duct tape over the top, with a small, pencil sized hole and waved it around until the water came out, that's more like the coverage it gets.
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  #8  
Old 01-10-2008, 05:50 PM
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slim and shady slim and shady is offline
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Default Re: Squad blaster grenade launcher

The part I find hard to belive is that the launcher will shoot the grenades 80-100 ft. A spray of 15 is very much in the ballpark, it doesnt take much pressure to make that spray radius. I make my own sergical tube grenades and they get 15-20 feet, so I beleive that. But as hoppy said my fave grenade is still the water balloon its 100% reliable and they go a very long when whe shot out of those 3 man launchers!
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General Shawn Wayne Tetz, Commander 187th Gaurds Mechanized Rilfe Division.
- Includes the 3rd armored brigade from the 34th Gaurds Armored Division. (APC's and armor as well as support elements)
-UCSF Armored Division Commander



Armored Units

-Deep insertion APC
-Killer "B" Battle Tank
-Troop Transport APC (almost done)
-Gun Truck heavy support unit (In the works)



-Order of Lenin (1st)
-Skyline Sergeant
-YGP Rep!
-Sector 4 team feild honor recipiant (UCSF)
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  #9  
Old 01-10-2008, 05:52 PM
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Hoppy11 Hoppy11 is offline
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Default Re: Squad blaster grenade launcher

I was joking when I said that.. I think all gernades are a waste of time.. it was like a if you have to or really really want to use a gernade you might as well spend like a dollar on ballons and like 5 dollars on a cheap quart or gallon of paint.

I'd rather just shoot someone in the face.
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  #10  
Old 01-10-2008, 06:02 PM
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slim and shady slim and shady is offline
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Default Re: Squad blaster grenade launcher

I wasnt kidding I like using grenades and think there are times they are very effective. I like water balloons because they usually always break and they hold lots of paint. The only downside is that they have to be carried in a pod so they dont break.
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General Shawn Wayne Tetz, Commander 187th Gaurds Mechanized Rilfe Division.
- Includes the 3rd armored brigade from the 34th Gaurds Armored Division. (APC's and armor as well as support elements)
-UCSF Armored Division Commander



Armored Units

-Deep insertion APC
-Killer "B" Battle Tank
-Troop Transport APC (almost done)
-Gun Truck heavy support unit (In the works)



-Order of Lenin (1st)
-Skyline Sergeant
-YGP Rep!
-Sector 4 team feild honor recipiant (UCSF)
Reply With Quote
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