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View Full Version : regs with co2?


kramernator
02-29-2008, 08:21 AM
do any of these regs (http://www.e-paintball.com/home.php?cat=460) work with co2, how about the dye hyper2.

if it matters i will be using it for lp.

shunut
02-29-2008, 09:47 AM
Both the BL Torpedo and the Palmer's Stabalizer work well with co2. Not too sure about the Hyper regs.

kramernator
02-29-2008, 09:58 AM
what about the black magic one?

DFSniper
02-29-2008, 05:12 PM
the black magic is basically a stock cocker reg IIRC with some added milling and its easier to adjust. i have a stock reg on my stock spyder just because i needed some kind of foregrip, and it runs on co2, but i wouldnt reccomend it for an LP project. i think the detonator MAY work with co2, but from what ive heard, the recharge sucks.

SpyderMan723
03-02-2008, 07:13 AM
I read somewhere that CP regs are compatible with Co2.

i think it was at E-paintball.com

king-man
04-05-2008, 03:23 PM
dont see why it wouldnt, just may eat orings a little more

bigred76
04-05-2008, 05:53 PM
CO2 Compatible (without eating orings or anything of that sort!):
Palmers (top of the list because it's best!
Black Magic
Torpedo and it's varients (Empire Inline regs, Hybrid Sparta, Trinity Inline, Warrior, AIM Shock)
PMI


NOT CO2 Compatible:
Dye Hyper (any model)
CP (or Shocktech, it's just a differently milled body)
Evil Detonator
System X NME (not too sure, it might be, but I wouldn't risk it)


That's just from my experience with what works well with CO2, and what wont. Really, any regulator will work, HOWEVER, plan on changing o-rings like crazy on those that I listed not compatible.