View Full Version : DM6 stop motion assembly
Muddytaco
08-26-2007, 10:10 PM
http://www.darksidevideo.org/video/2eba9fa3-0ca3-4471-b881-99970022eb9a.htm
took forever to make.
Team Ramrod
08-26-2007, 10:44 PM
wow, good job. I've always liked stop motion for some reason and that just looks cool
bamf-hacker
08-27-2007, 03:36 AM
Awesome!!!
Love it Taco
Maxx-Damage
08-27-2007, 03:42 AM
once u think he does something awesome, less than a month later he tops it. Whats next?
xtraking
08-27-2007, 06:53 AM
Coolest video!
brsport102
08-27-2007, 08:05 AM
whoa thats awsome :P i watched it 2 times lol :P
vikingshadow
08-27-2007, 08:11 AM
Noice!
durrell
08-27-2007, 08:11 AM
That was awesome Taco, you're a multi-talented person..haha.
Drefish99
08-27-2007, 08:46 AM
Awe Mr. battery didn't make it back to his home before the film was finished.
VS3 Sniper
08-27-2007, 08:51 AM
Sweet man!
Muddytaco
08-27-2007, 09:23 AM
Awe Mr. battery didn't make it back to his home before the film was finished.
lol i knew i forgot something
Tito=PBL
08-27-2007, 02:01 PM
that is awesome!! how long did it take u to make?
Oscum Guy
08-27-2007, 03:17 PM
wow thats awesome!
Muddytaco
08-27-2007, 03:41 PM
that is awesome!! how long did it take u to make?
I had to setup and take 234 pictures and then i had to set there playing time individually inside the movie program, lets just say it took awhile.
HelpDeskHustler
08-27-2007, 05:05 PM
#include <recent.dm6.troubleshoot.rant>
:dodgy:
that was pretty neat.. you must have been bored though.
vwjimmy
08-27-2007, 05:09 PM
Man, that was totally AWESOME!!!!!!!!!
Very nice work...but you always do very nice work!
Muddytaco
08-27-2007, 06:43 PM
#include <recent.dm6.troubleshoot.rant>
:dodgy:
that was pretty neat.. you must have been bored though.
I made time to work on my pneumatic autococker trigger for like 4 days in a row but I am at a stand still due to no pneumatic parts so far:(
Dm6 needed a good cleaning anyway.
aodsnyper
08-28-2007, 06:30 AM
i love it! well done! the choppiness reminds me of the "Teeny Little Super Guy" from Sesame Street.
HelpDeskHustler
08-28-2007, 12:01 PM
oh btw cookies to whoever gets my coding reference language right.
Muddytaco
08-28-2007, 12:45 PM
oh btw cookies to whoever gets my coding reference language right.
i am guess you where trying to do HTML, if you where you where wrong, should of been:
<!--#include virtual="recent.dm6.troubleshoot.rant" -->
HelpDeskHustler
08-28-2007, 01:02 PM
i am guess you where trying to do HTML, if you where you where wrong, should of been:
<!--#include virtual="recent.dm6.troubleshoot.rant" -->
it was actually c++, and completely accurate
Muddytaco
08-28-2007, 01:39 PM
see c++ thats what i said:dodgy: