ForrestSpyder
04-02-2007, 04:39 PM
Hi.
I am new to these forums and new to paint balling in general. Four days ago I got a Spyder MR2 marker from Bass Pro Shop. Yesterday was my first opportunity to shoot it. I heard that you needed a faster hopper than a standard gravity hopper, so I bought a Tippman electric hopper rated at 15 bps. I am using a standard CO2 tank. I had a standard 9V batteries in it instead of the 9.6V because I thought the 9.6V might need to charge.
Anyway, my problem is that when I took it into my yard and set up a piece of drywall to use as a target. I drew a figure on it, aimed for the head from thirty feet away and squeezed off a paintball. I couldn’t have been more thrilled with the result. I hit the four inch target that I drew in the middle of the head. A few rounds latter my feedneck was filled with broken paintballs and the gun wasn’t shooting anymore. So I cleaned it and tried again. I wasn’t shooting fast at all and yet it seemed like every third ball would break and fill my feed neck with paint.
Has anyone had this problem with their MR2 right from the box? And if so, how did they fix it.
I have heard that my issue could be one of several things from people in other paintball forums.
-I wasn’t using the 9.6 volt batteries (I don’t see why this would break balls)
-My bolt is set to fire too fast (I had the bolt thing screwed all the way in, so it should be shooting at its slowest possible speed)
-I need a high speed hopper (I heard that a 15 bps hopper should be plenty fast)
I need help, thanks.
I am new to these forums and new to paint balling in general. Four days ago I got a Spyder MR2 marker from Bass Pro Shop. Yesterday was my first opportunity to shoot it. I heard that you needed a faster hopper than a standard gravity hopper, so I bought a Tippman electric hopper rated at 15 bps. I am using a standard CO2 tank. I had a standard 9V batteries in it instead of the 9.6V because I thought the 9.6V might need to charge.
Anyway, my problem is that when I took it into my yard and set up a piece of drywall to use as a target. I drew a figure on it, aimed for the head from thirty feet away and squeezed off a paintball. I couldn’t have been more thrilled with the result. I hit the four inch target that I drew in the middle of the head. A few rounds latter my feedneck was filled with broken paintballs and the gun wasn’t shooting anymore. So I cleaned it and tried again. I wasn’t shooting fast at all and yet it seemed like every third ball would break and fill my feed neck with paint.
Has anyone had this problem with their MR2 right from the box? And if so, how did they fix it.
I have heard that my issue could be one of several things from people in other paintball forums.
-I wasn’t using the 9.6 volt batteries (I don’t see why this would break balls)
-My bolt is set to fire too fast (I had the bolt thing screwed all the way in, so it should be shooting at its slowest possible speed)
-I need a high speed hopper (I heard that a 15 bps hopper should be plenty fast)
I need help, thanks.